What’s The Deal With The Jello Cube In ‘God Of War Laufey’?
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InnovationGamingWhat’s The Deal With The Jello Cube In ‘God Of War Laufey’?ByPaul Tassi,Senior Contributor.Forbes contributors publish independent expert analyses and insights. News and opinion about video games, television, movies and the internet.Follow AuthorJun 03, 2026, 10:26am EDT--:-- / --:--This voice experience is generated by AI. Learn more.This voice experience is generated by AI. Learn more.God of War LaufeySony Santa MonicaThe grand finale of the lengthy PlayStation State of Play yesterday showed why it was that lengthy, with a 20-minute gameplay (“gameplay”) preview of a new, non-mainline God of War entry, God of War Laufey.Laufey is Faye, Kratos’ dead wife, who we see put to rest in the first game of the reboot. But as it turns out, we’re not playing a prequel; we’re instead playing a parallel story where Faye wakes up in “the afterlife of the gods” and faces off against at least two gods of war from other religions, with likely more to follow.And she is aided by a talking gelatinous cube named Frank, voiced by Jack Quaid, fresh off his turn as Hughie in The Boys.Yes, this is as confusing as it sounds, and as bizarre as you think it might look, between the cube and his friend, talking sword ribbons, bouncing around the battlefield, absorbing and bumping enemies. And he stands(?) alongside Faye in the cover art as well. Here’s what we know about Frank (Phranque) per the PlayStation blog:“A curious cosmic cube with an earnest disposition. He will do whatever it takes to protect his friends and the creatures of the Everywhen.”The cube’s existence has been mocked on social media since the God of War Laufey preview went live, some classifying it as a “quirk chungus,” character, shorthand for a cringey millennial comic relief-type creation.MORE FOR YOUWhile it is obvious there is going to be some lore explanation for the cube in the game, as if it is “cosmic,” it is no doubt some core element of this cosmic afterlife location, but as a combat aide, we’re ce...





