UK gaming icon Peter Molyneux on AI, his final creation and a changing industry
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UK gaming icon Peter Molyneux on AI, his final creation and a changing industry10 minutes agoShareSaveAdd as preferred on GoogleLaura CressTechnology reporterBBCPeter Molyneux has helped create iconic games such as Fable, Black & White and Theme ParkPeter Molyneux OBE is reflecting upon the future of the UK games industry in his office - and how he could soon be leaving it.The 66-year-old, who over the years has helped create iconic series such as Fable, Black & White and Theme Park, tells me Masters of Albion - his latest project as creative director of 22cans - will also be his final one.He sees it as a "return to his roots" - a reinvention of the god game - a genre he introduced with Populous in 1989, one where players play as a deity on high, controlling a population's inhabitants as they please.In this new iteration, players are able to build and manage settlements by day, before defending them from attacks at night, with the ability to take control of individual characters at any point. For Molyneux, once voted one of the top game creators of all time, the key idea is "freedom" - creating systems that respond to player curiosity rather than directing them down a fixed path."What I'd like to be remembered for is someone who - ridiculously sometimes - tried lots of different genres," he remarks. 22cansPeter Molyneux says Masters of Albion will be the last game he creates from start to finishWhile Molyneux explains he does not have the "life energy" to design another game after this one from start to finish, there are still plenty of elements about development which excite him.This includes the possibilities AI could bring to experiment with ideas at a much lower cost - although he doesn't believe the technology is completely there yet."AI is not of a high enough quality for us to really use in games right now," he says."I think we have to be very, very careful that there are safeguards...



