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The Duskbloods Network Test review – FromSoftware offers multiplayer vampires

العالم
Metro UK
2026/08/24 - 00:00 502 مشاهدة
تحليل ذكي | AI Editorial Analysis

FromSoftware's "The Duskbloods" is a new multiplayer-focused IP for the Nintendo Switch 2, led by Hidetaka Miyazaki.

The game features familiar combat mechanics along with enhanced movement fluidity and a vibrant gothic setting reminiscent of "Bloodborne."

Players compete in a knockout-style competition, gathering Virtue through various means, including defeating enemies and exploring the map.

A character proposing an alliance in The Duskbloods
A big proposal (Nintendo)

GameCentral dives into FromSoftware’s Switch 2 exclusive, where fast-paced Dark Souls combat collides with a knockout tournament.

FromSoftware’s pantheon of classics are primarily thought of as single-player experiences, but the majority have at least some form of multiplayer. Across Dark Souls and Elden Ring, you can summon others to assist you with bosses, engage in competitive fights, or scatter messages across the open world. They are optional features, but these shared elements offer a collaborative struggle which makes their punishing worlds less overwhelming.

Over recent years, FromSoftware has pushed this sense of jolly co-operation to the forefront. Last year, the studio released Elden Ring Nightreign, a flawed roguelike co-op remix of the original. It was an interesting experiment, but as a project not directed by CEO Hidetaka Miyazaki, it didn’t carry quite the same level of prestige as the studio’s best. 

The Duskbloods might share DNA with Nightreign, but the expectation is different. This is a new IP, with Miyazaki in the driving seat, and the studio’s first Nintendo Switch 2 exclusive. FromSoftware titles often have some secrecy to them, but aside from it being geared around multiplayer, The Duskbloods has been almost a complete mystery since it was announced – until the Network Test over the weekend. 

It’s presumably only a small slice of the overall game, to stress test the servers, but this early taste shows off the core gameplay loop. At first glance, The Duskbloods is a familiar brew. The combat fundamentals of past FromSoftware games – a mix of light, strong, long range, and character-specific attacks – are intact, and the burning gothic landscapes of the only map you can play, named Lowanro City, harkens back to Bloodborne’s Yharnam. 

A key difference is the fluidity, and flexibility, in your movement. You can jump as normal with a mere tap, or hold down for a supersized launch into the air, which can be extended with three extra mini-jumps. It’s as if you’re permanently riding on Torrent in Elden Ring, only on two feet instead of four. However, with a complete lack of fall damage (and respawns), you’re bounding around these environments in a more cartoonish, haphazard way compared to the studio’s prior titles. 

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It’s a design choice to remove friction on a semi-large multiplayer map. At its core, The Duskbloods is a competitive – yet occasionally collaborative – knockout competition across multiple phases. Your primary goal is to collect Virtue, which you can gather in various ways; whether by killing enemy players, taking down bosses, wiping out low-level scrubs, or finding offerings from pillars and corpses by exploring the map. 

The Duskbloods screenshot of combat
A fight for Virtue (Nintendo)

If you collect more Virtue than your opponents, you’ll be saved from the ‘culling’ at the end of each phase. Matches start with eight players, but by the final fourth phase, only three remain, who all fight to the death in a small battle arena to determine the winner. 

The overarching structure is simple, but the depth within these parameters is what makes The Duskbloods compelling. You can make a pact with a ‘kin’, which essentially adds a permanent summon to your ranks – ranging from a singing prisoner to a whip-slinging brute. Additionally, while you’re in competition, you can team-up with your fellow players temporarily; whether to take down a difficult ‘trespasser’ boss or to form an alliance, whereby you share your Virtue rewards with another player and are unable to harm them until the final phase. 

There are other layers nestled beneath the surface. You’re trying to level up your Bloodsworn character at the same time as collecting Virtue, to boost your HP and attack power, and to earn more advanced skills for an extra edge. There are Sigils too, which if equipped, will give you a small mini-mission – like taking down a specific player or forming an alliance – that banks more Virtue if successfully completed. 

It’s an ambitious mix of ideas which strives to make competitive fights (almost) optional. Sure, you can wage war against every enemy player you encounter, but your journey to the next phase might be better assured if you join others to take down a boss, or if you avoid other players altogether and farm experience points by heading to one of the points of interest – like the clock tower or nearby cave – to find a particular enhancement. 

At a base level, it’s a fun adaptation of FromSoftware’s bread and butter gameplay and storytelling into a multiplayer setting, with some excellent characters to mess around with. A vampire swordsman named Albert is the default starter, who packs blood sword attacks and a submachine gun. Our personal favourites were Senator Samir Patres, who can assume the form of a dinosaur and charge foes, and Zork, a Bioshock-esque diver who can barrel across the landscape with a jetpack. 

Between its accelerated speed and zany abilities, The Duskbloods has the energy of a chaotic mod laced over FromSoftware’s stunning art direction and world design. In truth, after several hours in the Network Test, we’re still not sure how we feel about it. It’s undeniably enjoyable, but whether it has any staying power will take much longer than these few days to determine.

A Network Test was never going to provide the full picture, but we are intrigued by the missing details. Miyazaki has promised comprehensive amounts of story tied to the hub area you inhabit between matches, along with character customisation, additional maps, and a new fourth phase where you team up to kill a new boss, instead of each other. If it can meaningfully integrate story progression around its concept, or provide some other cogent incentive, The Duskbloods could be an enticing and fresh proposition in the multiplayer arena. 

If any studio were to innovate when it comes to narratives in multiplayer games, FromSoftware is the safest bet  – but right now The Duskbloods is still too vague a proposition to truly quantify. It’s frantic, unashamedly silly, and unlikely to win over anyone who hasn’t chimed with the studio’s previous PvP work, but it’s a long time since From has made an actively bad game and this doesn’t look likely to break that chain.

Two characters in The Duskbloods
Team up with your kin (Nintendo)

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المصدر: Metro UK | Source: Metro UK
💡 لماذا يهمك هذا | Why This Matters

FromSoftware's "The Duskbloods" is a new multiplayer-focused IP for the Nintendo Switch 2, led by Hidetaka Miyazaki.

The game features familiar combat mechanics along with enhanced movement fluidity and a vibrant gothic setting reminiscent of "Bloodborne."

ملاحظة تحريرية | Editorial Note: نُشر هذا المقال في الأصل بواسطة Metro UK. خبر (Khabr) هي منصة إعلامية أردنية مرخّصة تعمل بالذكاء الاصطناعي. نضيف قيمة تحريرية من خلال: تحليل ذكي للأخبار، ملخصات تلقائية، رواية صوتية بالذكاء الاصطناعي، ترجمة متعددة اللغات، وتدقيق الحقائق. هدفنا جعل الأخبار أكثر وضوحاً وسهولةً للقارئ العربي.

This article was originally published by Metro UK. Khabr is a licensed Jordanian AI-powered news platform (Registration #82086). We add editorial value through: AI-powered news analysis, automated summaries, AI audio narration, multi-language translation (Arabic, English, French, Turkish), and AI fact-checking. Our mission is to make news more accessible and understandable for Arabic-speaking audiences worldwide.

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المزيد عن العالم | More on World

هذا الخبر ضمن تغطية خبر لقسم العالم. نقدّم لك تحليلات ذكية وملخصات يومية لأهم الأخبار من مصادر موثوقة متعددة. المصدر: Metro UK. يوجد 6 مقالات مرتبطة بهذا الموضوع.

This article is part of Khabr's coverage of World. We provide AI-powered analysis, summaries, and multi-source aggregation to keep you informed. Source: Metro UK.

مقالات ذات صلة

خبر — منصة إخبارية ذكية | Khabr — AI-Powered News Platform

خبر هو أول مجمّع أخبار عربي يعمل بالذكاء الاصطناعي. نقدم تحليلات ذكية وملخصات تلقائية ورواية صوتية لكل خبر من أكثر من 700 مصدر موثوق. نضيف قيمة تحريرية فريدة من خلال أدوات الذكاء الاصطناعي التي تساعدك على فهم الأخبار بعمق أكبر.

Khabr is the first AI-powered Arabic news aggregator. We provide AI-generated editorial analysis, automated summaries, audio narration, and fact-checking for every article from 700+ trusted sources. Our platform adds unique editorial value through AI tools that help you understand the news more deeply.

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